Tuesday, August 16, 2016

20. Games and Simulations Principle

What Games and Simulations Principle Is

According to Clark and Mayer (2011), game simulations can offer structure to the learning support. Success in using these simulations teeter on incorporation of visual support. Participants are required to provide the data and visual aids assist in supplying a visual representation of what the process entails (Clark & Mayer, 2011, p.369-398).

How the Example Shows (or Doesn't) Games and Simulations Principle

Interactive Function Game
On Hotmath.com, a game where the user inputs information into the graphic assists the student in learning how a function works. The student enters the y = m x + b data into the graphic, then it asks for the x = data. Then the machine appears to process the data with graphic actions and answers the values of x and y and graphs the points on the graph as shown below:

Reference

Clark, R. C., & Mayer, R. E. (2011). E-learning and the science of instruction: Proven guidelines for consumers and designers of multimedia learning. San Francisco: Pfeiffer

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