Tuesday, August 16, 2016

3. Contiguity Principle #2

What Contiguity Principle #2 Is

According to Clark and Mayer (2011), Contiguity Principle 2 is the need to coordinate spoken words with graphics (Clark & Mayer, 2011, p. 102). When spoken words are added to a presentation, they need to correspond with the graphic images on-screen.  For example, if someone was describing how to change a tire on a car, the image should reflect a person changing a tire. The separation of a video of a person changing a tire and then presenting the instructions verbally would only confuse the learner, making it difficult to follow the instructions precisely and correctly. 

How the Example Shows (or Doesn't) Contiguity Principle #2

Observing a video tutorial on Lynda.com, is an excellent example of the contiguity principle.
In the image below, a screen capture image was taken of the video of an instructor physically drawing the graphic image in Lynda.com tutorial. As the video is playing of him doing the act, he is describing how to do the drawing.

Often times, on Lynda.com there is a screen capture video of the program instructed coinciding with the instructor teaching how to use the program in the screen capture video.

For example, if you wanted to learn how to use Adobe Illustrator CC, you could observe and instructor using the program clicking each item in the program while they are vocally talking you through the steps they are taking to make the drawing in the Adobe Illustrator CC program.

Reference

Clark, R. C., & Mayer, R. E. (2011). E-learning and the science of instruction: Proven guidelines for consumers and designers of multimedia learning. San Francisco: Pfeiffer

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